AI Insights · Timothy · October 2021
Top 5 Hasbro Games on Unified Platform in the US: Q3 2021
In Q3 2021, Hasbro's top 5 games on a unified platform in the US showcased varied trends in weekly downloads, revenue, and active users according to Sensor Tower data.
In Q3 2021, Hasbro's top 5 games on a unified platform in the US showcased varied trends in weekly downloads, revenue, and active users according to Sensor Tower data.
World of Peppa Pig: Kids Games experienced a consistent increase in weekly revenue, peaking at about $86.6K in the final week of September. Weekly downloads fluctuated, with a high of approximately 54.3K in early August and a low of around 34.3K in late August. Weekly active users also showed variability, peaking at around 150K in early August before settling at approximately 123.8K by the end of the quarter.
Magic: The Gathering Arena had notable peaks in weekly revenue, reaching around $822K in early July and $809K in mid-September. Weekly downloads were relatively stable, with a slight decrease from around 49.9K in mid-July to approximately 33.8K by the end of September. The game's weekly active users remained steady, hovering around 139.9K in the last week of September.
Scrabble® GO - New Word Game saw a gradual decline in weekly revenue throughout the quarter, starting at around $132.6K and ending at approximately $99.4K. Weekly downloads followed a similar trend, decreasing from about 43.4K to 37.8K. Weekly active users also showed a downward trend, from approximately 501.6K to 396.7K.
Epic Prankster: Hide and shoot experienced a decrease in weekly revenue, starting at around $4.8K and ending at approximately $2.2K. Weekly downloads showed a downward trend as well, from about 40.9K in mid-July to around 26.4K by the end of September. Weekly active users decreased from approximately 99.3K to 74.4K over the same period.
Yahtzee® with Buddies Dice maintained relatively stable weekly revenue, ranging from about $1.3M to $1.4M. Weekly downloads showed a slight decline, from approximately 36.8K in mid-July to about 28.8K by the end of the quarter. Weekly active users remained consistent, ending the quarter at around 450K.
For more insights and detailed data, visit Sensor Tower.